2024 the animatronics feel after killing This concept is further explored in the FNAF novel series, where it is revealed that the animatronics are not actually possessed by the souls of the children, but rather by a sentient computer program called "Remnant" that was created by Afton. The program is able to absorb the memories and emotions of the people it comes into contact with, including the animatronics. As a result, the animatronics are able to feel a range of emotions, including guilt and remorse after killing a human. In the "Animatronic Nightmare" series, animatronics are also depicted as having feelings after killing. In this series, the animatronics are portrayed as having a "glitch" that causes them to become sentient and develop their own personalities. After killing a human, the animatronics may feel a range of emotions, including guilt, remorse, and even affection towards the human. Overall, the concept of animatronics having feelings after killing is a popular trope in horror fiction. It adds a layer of complexity and depth to the animatronics, making them more than just mindless machines. However, it is important to note that in reality, animatronics are simply machines that do not have the ability to feel or think. Animatronics are mechanical creatures that often appear in theme parks, movies, and video games. They are designed to mimic the movements and behaviors of living beings, such as animals or humans. However, in some fictional works, animatronics have been depicted as having a "feeling" or consciousness, particularly after killing a human being. This concept is most famously explored in the "Five Nights at Freddy's" (FNAF) franchise, where animatronics are portrayed as haunted by the souls of their victims. According to the game's lore, the animatronics were possessed after a man named William Afton, who worked at a family restaurant called Freddy Fazbear's Pizza, used them to murder several children. The souls of the children then inhabited the animatronics, causing them to become hostile towards humans.
This concept is most famously explored in the "Five Nights at Freddy's" (FNAF) franchise, where animatronics are portrayed as haunted by the souls of their victims. According to the game's lore, the animatronics were possessed after a man named William Afton, who worked at a family restaurant called Freddy Fazbear's Pizza, used them to murder several children. The souls of the children then inhabited the animatronics, causing them to become hostile towards humans. The animatronics in FNAF are depicted as having a range of emotions, including anger, sadness, and fear. After killing a human, they may feel a sense of satisfaction or justice, as they believe that they are avenging the deaths of their former occupants. However, they may also feel guilt or remorse, particularly if the human they killed was innocent or had nothing to do with their own deaths. This concept is further explored in the FNAF novel series, where it is revealed that the animatronics are not actually possessed by the souls of the children, but rather by a sentient computer program called "Remnant" that was created by Afton. The program is able to absorb the memories and emotions of the people it comes into contact with, including the animatronics. As a result, the animatronics are able to feel a range of emotions, including guilt and remorse after killing a human. In the "Animatronic Nightmare" series, animatronics are also depicted as having feelings after killing. In this series, the animatronics are portrayed as having a "glitch" that causes them to become sentient and develop their own personalities. After killing a human, the animatronics may feel a range of emotions, including guilt, remorse, and even affection towards the human. Overall, the concept of animatronics having feelings after killing is a popular trope in horror fiction. It adds a layer of complexity and depth to the animatronics, making them more than just mindless machines. However, it is important to note that in reality, animatronics are simply machines that do not have the ability to feel or think.
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